﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Glyphica
{
    class MapLevel
    {
        // The physical map itself.  No contents.
        public MapTile[,] Tiles;

        public MapPoint StairsUp;
        public MapPoint StairsDown;

        public int Height;
        public int Width;
        
        public enum LevelResultType
        {
            Victory,
            PlayerDied,
            WentDown,
            WentUp
        }

    }
}
